One of the largest content updates thus far! It's disabled for now though until I can find a way to get it working consistently. You can check her out here! The former song acts as a universal entry or starting point for Serana's song capabilities, as previously, "The Dragonborn Comes" would only be available to Dragonborn players. Log in to view your list of favourite games. This is in line with the dialogue design choice for Serana (as at least during Dawnguard) Serana's non-radiant conversations were always able to be accessed by the player at any given time, given the natural dialogue conditions are met. - Looks like I didn't change the Odahviig/Durnehviir dialogue last time. This should add more padding and depth to what already was a pretty natural and organic romance. - Disabled more hello, goodbye, and combat lines. Previously ignored quests (like "Season Unending") are now covered as well. The only Dawnguard characters who can are all members of the Dawnguard; I believe it's all the Dawnguard NPC followers. Should now help prevent Serana talking to her from too far. - Added interaction with Serana, being able to ask her to rest after a long day's adventuring. - Fixed sleep functionality for inns. We suggest you try the comment list with no filter applied, to browse all available. Famous Faces is a database of slider screenshots, plugins and game saves for over 100 NPC faces from Skyrim, including many of the loading screen characters. - Implemented a proper dismiss and wait script to Serana's "House of Horrors" and "Diplomatic Immunity" quests respectively. One of the most expansive updates for SDA to date. (PC only, due to how detecting player dialogue status is an SKSE function), - Serana should get irritated less often now when you bump into her while sneaking. If the player thinks highly of Serana they can treat her kindly, but if they thought she's been a nuisance and annoying they can respond to her like that as well. The only way to marry Serana or any other vampire is through the use of a mod. - Optional patch for the Wintersun mod, so that it recognizes SDA's custom Serana marriage for Mara, Dibella, and Morwha's religious tenets. Big Content Update! - A whole lot more subtitle fixes. - Serana's lip files should now properly play for the pillow talk dialogue, - Removed unecessary audio files (leftovers from Creation Kit voice processing), - Added in missing Wood Elf and Orc racial commentary, - Added in a missing voice line for one of the conversations, - Fixed conditions for one of the lines in the Cyrodillic Brandy conversation, - Fixed issue where Ysolda’s lip movements wouldn’t play for some lines during the Serana Date quest, - Added in a missing voicefile for Ysolda. Over 100 lines of new dialogue! Prophet (Vampire): The time of prophecy has arrived! LL version still to come. - Sleeping functionality. An improvement to Serana's dialogue and functionalities as an NPC, making her feel more immersive and organic within the world of Skyrim. - More of Serana's ForceGreets shouldn't trigger when the player is in dialogue now. - More post-quest dialogue after defeating Harkon. But you still need to complete the quest Kindred Judgment if you wish to have her as your partner. I initially ruled this out for one of the inns (Old Hroldan) due to an issue exclusive to that inn, but it seems the SDA bed detection script could have been optimized even more. These new lines are also faction-aware, so Serana will have different responses based on whether or not you're part of a particular group in Skyrim. Content Update with new NPC conversations in Riverwood, as well as dialogue with the player! This means that the % of positive ratings & number of ratings decide a mods position on the top charts. - Initial patch release. - Changed the cooldown of the radiant misc. - Redid the code for some of the waiting lines. Serana should now properly sleep in any inn with a rentable double bed (The Bannered Mare, Winking Skeever, Braidwood Inn, Old Hroldan Inn, Dead Man's Drink, Moorside Inn)! Demonica Mods Sep 30 2020 Released Apr 2, 2020 Role Playing This section is dedicated to ¨Demonica¨ race mod for Skyrim by my brand ¨Kris†a™¨, it contains … - It is important to note that these quests are optional, and do have different outcomes. Usually it has to be a higher rating, but from the console you can removeallitems 0 to drop the vampire armor. - Main Quest Dialogue added (Bleak Falls Barrow->Ustengrav | post-Blackreach on the to-do list). Fallout 4 is fun but I'm just more of a fantasy fan. - Modified Romance10 script fragment (previously modified by this script) to reflect changes made in the main mod (adding Serana to the married faction), version 1.8.2. For now, just dismiss her from the normal follower dialogue. - Moved all Dawnguard recap dialogues to their own consolidated dialogue branch under "Can I talk to you for a bit" as to free up space in the choice list and not require players to scroll down much to see the other dialogue topics. Many of the most popular characters come with full slider numbers. IMPORTANT NOTE: For the Diplomatic Immunity quest, Serana is supposed to be force-dismissed after the last dialogue line. 8. Serana Re-Imagined SE by Froztee is a new addition to this list that comes with an extremely high-quality recreation of the character that is absolutely gorgeous. Create New Account. She is the Serana in Laura Bailey's absence. See more of Skyrim Guard on Facebook. I mean, why wouldn't Serana, a mage, have more to say about this place? Reply. https://www.nexusmods.com/skyrimspecialedition/mods/18076/? - Added a small conversation where Serana asks the player a question about companionship. For now it's just about her dad but more topics to come for the next release. Over 160+ new lines! LegionsSuicide14 Feb 13, 2016. Chasing Echoes: Explore Castle Volkihar. Released Jan 16th, 2021. Disabled for now until scene framework is fully put together. Skyrim is one of the most modded games of all time, with over 60,000 submissions on Nexus Mods … - Added in random idle yawns for Serana. Not required for both mods to work together well, just a quality of life improvement for repetitive Hello dialogue. Big Update! For some mod quests this actually becomes useful ~Hircine. Thanks to GuerillaTech for pointing them out! There are mods to add to Serena's dialogue and to help choose which house she will live with you. Dubbed Serana's Charm, this increases the player's speech skill whenever Serana is nearby (This is only available on saves which have not gotten past the point when she first romances you). Beyond Death: Search for Valerica in the Soul Cairn. In battle, Serana proves herself to be an extremely powerful necromancer. - Added commentary on dragons returning. The progression of this content is almost entirely experienced through dialogue with Serana along the Dawnguard journey. A bunch of fixes and content additions. Serana will also tend to initiate the conversation with you about how she feels on current Main Quest-related events. This has since been fixed. This has since been conditioned to occur after her initial confession of feelings, should the player have gone the romance route. I've found that can equip Serana with about any armor that you want (including custom armor in the Steam workshop). - More subtitle fixes, especially for some font characters which may sometimes display as square boxes, - Serana or other NPCs which have banter with her won't initiate their scenes when the player is currently in dialogue (Requires SKSE). - Over 10 new romance conversations (and over 260 new dialogue lines) with Serana over the course, and after the Dawnguard questline. This has been fixed so that the dialogue will only occur during the proper MQ conversation context. - Implementation of optional Amorous Adventures patch. - Some backend changes to ensure some of the Main Quest dialogue fired off correctly, and at the right times. "The Tale of the Tongues" is for Dragonborn/MQ players as well, conditioned to only occur after the main quest. - Addition of 1st Serana banter framework. LL version still to come. of Amorous Adventures patch (for those who don't use Flower Girls). - Serana commentary convos on Dawnguard members (Hunter side). - College of Winterhold general location awareness and commentary. Aligned and fuz'ed the proper voice files for each. - Added condition check for SDA_SeranaRomance4 to not have that conversation occur within the premises of Castle Volkihar, - Added condition check for recap dialogue branch to only occur after Chasing Echoes, - Added some more failsafes to ensure the aliases for the Serana Date quest filled, - Reduced the frequency of some combat lines so they would be less repetitive and annoying, - Improved dialogue body animations for some dialogue lines. - Added short conversation about Molag Baal. Conditional to only occur if player has started the main quest and is recognized as Dragonborn. :D. - New RP conversations with Serana, about: -Serana asking about the player's backstory, -Comments on the player's race (she gives different insights on all the different races), - Solstheim location awareness (both for the main region and the various settlements within it. We suggest you try the item list with no filter applied, to browse all available. Instead of appearing all at once, new dialogues would only appear after a previous one was completed. - Expanded on a vanilla conversation with Serana once she and the player enter Winterhold. We The Players Winners - November/December, And here's a small thank you from me, to everyone who's supported this mod :). junction lines with greets recorded by Kerstyn, - Increased volume for combat lines which were too quiet. - Reimplemented radiant hello dialogue, in a similar manner to what I did with “What’s on Your Mind?”. (These come enabled by default, but should the user not want to hear any lines from the new VA, they should type "Set SDA_AlternateVoice to 0 " in the console), - Fuz'ed all dialogue lines from the beta. For the next mod, there has been no shortage of appearance mods for the popular companion character Serana. theleadingman08 3 years ago #1. There's still a whole lot I can do with Serana Dialogue Add-On (including stuff I've pushed back, like the Lost to the Ages commentary). No items were found matching the criteria specified. - Implementation of Serana commentary recap framework. maybe you can get it working. - Moved Blackreach/Alfthand commentary from "Elder Knowledge" quest to "Seeking Disclosure" in case the player hadn't done that quest yet while looking for the Dragon Elder Scroll, - More Alfthand commentary when visiting for the first time, - Moved dialogue branch for "Whats on Your Mind?" - Serana now comments on radiant intercourse after it happens. - Patch functionality was fixed- it should now do its thing properly. Now when talking to her with this option, Serana's responses (28, chosen at random dependent on questline progress, surroundings, romance) should feel a lot more organic and authentic. ), - Serana should no longer radiant greet you while you are sneaking, - Tweaked some dialogue flags for radiant lines, disabling "Say Once" so they could be said more often, - Serana will no longer yawn or sneeze while sneaking, - Added condition checks to some dialogue to fix some consistency issues, - Increased dialogue priority for some Serana Romance Quest starting topics, - Added condition checks to role-play and other dialogue to not occur while sneaking, - Role-play dialogue (excluding What's On Your Mind) will no longer be available while dungeon-delving, - Removed old, redundant records from the early MQ implementations; no longer needed as they've been overwritten by the new MQ content, - Retroactively added some new features to the mod (disabled for now) for future updates, - Regenerated lip files for some voice lines where Serana's mouth didn't move, but the voice audio played, - Corrected Heightspace Data to be compatible with Unofficial Skyrim Patches changes, - Removed unnecessary voice files that weren't used by the mod. Includes both some radiant and story-driven conversations. (originally fixed in 1.3hotfix update, now consolidated into 1.3.1), - Serana will no longer sneeze as a vampire. To see it, and for immersion-sake, talk to Serana RIGHT BEFORE entering the haunted house. Update Notes for the 2.2 Update, Mages, Romance, and Misfits. I've started a new game on my new computer, and MBWS Serana hasn't done anything for her appearance. - The Markarth and Morthal conversations were mixed up. Also, the Snuggly Serana mod is now rendered obsolete and incompatible with the release of the Campfire patch). These add up to a total of 20 new NPC conversations, - Whiterun: Nazeem, Ysolda, Carlotta, Mikael, Belethor, Jarl Balgruuf, - The background music now mutes when Serana sings her songs, - When in a safe interior (like a player home) Serana will now stand still while singing for you, - Fixed some animation triggers for the SDA_SeranaRomance7 quest. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. It has an extensive story line with several new characters besides Vilja. Some of these are scripted, as to add to and grow Serana's character development in relation to to other characters, but some of them are radiant (which means the conversations are rather inconsequential and can randomly occur). Skyrim’s Serana. 2. Yesterday at 8:26 PM - General Tullius. - More tunes for Serana to idle-hum to based on some vanilla tunes as well as those from her current song library, - Complete location conversations on all of the remaining major Skyrim Holds (Falkreath, Morthal, Dawnstar, Solitude, Markarth), - A new conversation about Serana's childhood. - Fixed Serana's Hagraven lines going off in Giant Camps instead of Hagraven Nests. - Initial patch release. - Serana now has some flavorful comments on Haelga's room in her Bunkhouse! 1.0 RELEASE! - Reduced frequency of Serana's humming a bit (from 5% to 3%), - Reduced frequency of Serana lovey-dovey radiant greets (-20% less frequent), - Reduced frequency of prequel meme lines a bit more (-25% less frequent), - Sofia should no longer start her first conversation with Serana while she is still sleeping at the Whiterun Stables. Reply. - Radiant conversation dialogue with Serana to start off a day's adventuring (this only occurs post-Dawnguard too, as during the Dawnguard questline there would be more important matters to tend to.). Did it for sure this time. Even vampires need some shut-eye every now and then. - Implementation of NPC Interaction Framework. BigBizkit: Thank you for taking the time to answer our questions. Makes it so that Serana can snuggle next to the player if Campfire is installed. A mod for XBox about Serana? - Some backend changes for the dialogue conditions of various dialogue. Ratings range from overwhelmingly positive to overwhelmingly negative. 1. Serana Skyrim for Totally Accurate Battle Simulator. This should help reduce Laura Bailey and Kerstyn voice overlap, at least for the radiant stuff. Regardless, Serana will not want to go in that house at any cost because of Molag Bal's history with her family. Nah, the X1 has issues with high level meshes and textures, but a single scripted mod won't do anything bad. - Serana can now sing two more songs: "The Dusk On Anvil Harbor" from Interesting NPCs (I got permissions! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Log In. - Serana will break up with you if she finds out you are already married. Minor update with small fixes and optimizations, - Tweaked conditions on daily adventuring conversation to increase likehood of the prompt to appear, - Moved "Let's call it a day" dialogue to it's own consolidated branch, as it didn't really make sense for it to be with the more extensive conversations, - Some minor backend tweaks to help make future mod development easier, - Partial implementation of lockpicking commentary (disabled for now). ), and "Tale of the Tongues" from the vanilla game. Serana is possibly the most coveted spouse in the game. - Two new songs, one is a Serana-rendition of the Age of Aggression/Oppression vanilla song, and another is an original composed by Kerstyn! - Shortened triggering distance for the Taarie conversation. User Info: theleadingman08. dialogue this mod has, so that it's less spammy. 6. Outside of the key main-quest characters—voiced by the likes of Christopher Plummer and Max von Sydow—you might say there aren’t a … - Tweaked existing dialogue cool-downs to prevent them from being spammy, - A lot of radiant world commentary on various locations, from animal dens and bandit camps, to even military barracks, - Commentary on Discerning the Transmudane. - Camilla, Orgnar, and Delphine (considering she's still an innkeeper), - Why Serana speaks so casually for a royal vampire, - Serana asking the player questions about their character's goals in life (mainly for the player's role-playing), - Serana being reacquainted with the current world, - Tweaked conditions for some of Serana's radiant greets to occur after earlier on in the Dawnguard questline, - Some backend implementations to ensure Serana doesn't hum when the player is in dialogue with other NPCs (requires SKSE), - Fixed a problem with Serana's dialogue firing off in one of the Sorine scenes, - Added proper AI packages for Lisette and Taarie conversations. You can now ask Serana to sleep in any bed that is player-owned/unowned, considering there's one nearby. - Removed temporary sound processing left from the CK. Will perhaps get to Volkihar Clan commentary later. I'm still alive ~Serana. Just make sure you talk with her while in that same room, with that bed already rented. https://www.nexusmods.com/skyrimspecialedition/mods/22506, https://www.nexusmods.com/skyrimspecialedition/mods/13027, https://www.nexusmods.com/skyrimspecialedition/mods/29451, https://www.nexusmods.com/skyrimspecialedition/mods/29197, https://www.nexusmods.com/skyrimspecialedition/mods/16676, https://www.nexusmods.com/skyrimspecialedition/mods/20243, Mod VO à installer en premier ainsi que les patchs VO choisis, - Disabled one more dialogue topic which could have started Serana's AA content again. - Added optional DX Crimson Blood Armor patch. The one we like best is called Vilja in Skyrim by Emma Amgepo Lycanthrops - on Skyrim Nexus. A patch for the Relationship Dialogue Overhaul mod; this patch prevents dialogue overlap in a lot of Serana's radiant dialogue added by RDO, to ensure a consistent VA experience with Serana's radiant lines. I have so many mods that edit Serana, that not even modded companions hold a candle to best girl here. Pretty Huge Update! Serana has no steward dialogue, and can't become a steward. Today at 6:50 AM. - Campfire mod spooning support (via an optional patch. However, the bodies she raises will disintegrate into ash piles which prevents the Dragonborn from resurrecting them afterwards.She prefers to dual wield Vampiric Drain and Ice Spike spells, but may use Lightning Bolt for attacking at range. - Backend tweaks for the future implementation of an awesome new feature, allowing Serana's base dialogue animations to change based on her current mood! - Tweaked recipe of Crimson Blood Armor to be more balanced and attainable, - Added Serana radiant dialogue for entering Bloodlet Throne (where the crafting book is located), -Tweaked a bunch of player dialogue lines to be better-written and feel less campy/forced, - Increased audio of training lines which were too quiet. - Main Quest commentary from Diplomatic Immunity to Elder Knowledge. Serana should now properly wait when being asked to wait. Today we are talking to Mangaclub, a long-time member of our modding community and author of some of your favourite weather mods such as Vivid Weathers for Skyrim, Skyrim Special Edition, and Fallout 4. Decided to just release this as a full update now, and not just a beta, as this update was already extensively tested and any bugs experienced (if there are) should be rather minor. - Partial implementation of killmove commentary, - Tweaked conditions on humming idles not to occur while the player is sneaking, or dungeon-delving. The Romance Update is here! ), - Added in new safeguards to ensure NPC aliases were being filled for the Serana banter. Serana is the daughter of Lord Harkon and Valerica. - The SeranaSLTrigger script now uses the SetStrip() function, identical with the LE version. Some players may be wondering if they are able to marry Serana after finishing the Dawnguard DLC; however, it is actually impossible to do so. Dec 5, 2017 - This mod will add a standalone follower in your skyrim. She will say yes or no depending on whether she's good with it or not. Various fixes/improvements, in addition to a whole lot of new NPC interactions (both scripted and radiant) in Riften, Solitude, and Riverwood! Today at 1:51 AM. - New “wait” dialogue. topic, - Added quest condition to Serana's feeling good line, - A "What's On Your Mind?" i based the colors off of _aprilgloria's cosplay. dialogue topic, Ralf F. (Patreon, Dawnguard Inner Circle), MissGoose (Patreon, Dawnguard Inner Circle), JusticeCharity (Patreon, Volkihar Vampire), Matt the Mighty (Patreon, Dawnguard Recruit). Just try to talk to her somewhat often, especially during the start of some main Dawnguard quests. Now when the player lockpicks a container, Serana will occasionally comment on it. Same with the trading dialogue, there are now more responses when she is being asked to wait somewhere. - New romance content towards the earlier parts of Serana's romance plotline. The color changes depending where on the scale the mod fits. - The bugfix of the previous 1.9.5 patch created another bug, which prevented the Bannered Mare quest from progressing from a certain point. Ugh.. - Main quest dialogue until "Dragonslayer" (Post Main-Quest dialogue coming later), - Serana commentary on player lycanthropy, - Tweak to dialogue conditions on Serana hurt dialogue. Nearly 300 new voice lines. Also prevents NFF's tavern interactions from firing off during the "Date at the Bannered Mare" quest. Locate a Moth Priest for the vampires. - Serana is now recognized by the vanilla game as a "lover" after she elopes with the player (Relationship Rank 4), - She should no longer greet you while you're in a conversation with another NPC, - Backend changes for the first confession quest, that Serana's dialogue would play out fully and not be interrupted, - More backend improvements to make future development more organized, - Fixed sound static with faulty audio files (Thanks to GuerillaTech for finding the faulty files! She also offers her blood to the Dragonborn and so even a … Because the Serana marriage in this mod is treated very differently from typical vanilla marriage, both role-play wise and gameplay wise. - Support for the SexLab animation framework for romance scenes. Marriable Serana. - Removed dialogue cooldown for Serana recap dialogue. - Minor subtitle tweaks for the Sorine scene triggers. - Changed the functionality of the patch so that it just disables all the Amorous Adventures Serana content on game load. New quest-aware commentary, as well as dialogue for said armor. - Since there currently aren't any voicelines for Orc and Bosmer commentary for now, temporary measures have been put in place to ensure the initial trigger dialogue doesn't fire, as long as the player is playing either of those two races. Touching the S… - Once Serana is married (unofficially) the player is added into a custom Serana married faction, which prevents the vanilla marriage proposal dialogue from occurring with other NPCs. 3. I felt in vanilla, that conversation was cut short. - Disabled one of the post-Harkon fight dialogues, as these have now been largely superceded by the addition of the Serana romance. This patch was made to ensure players who followed those deities via the Wintersun mod could still accrue favor with them , while being "married" to Serana. Joined: Jul 26, … - Changed keyword for Crimson Blood armor from heavy to light, seeing as Serana specializes more in light armor use, in consideration that the armor was made for her, - Added an additional conversation with Serana when she actually wears the armor for the first time, Completely rebuilt patch from the ground-up, - Added conditions to lover dialogue to not occur in dangerous places like caves and dungeons, - Certain measures put into place to prevent instances where Amorous Adventures hello dialogue would coincide with Serana Dialogue Add-On's. (Professional, Platonic, or Romantic relationship), - However, if the player installs the mod after a particular point in Dawnguard (Unseen Visions) it is automatically assumed that the player and Serana are in a romantic relationship. 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Making her feel more immersive and organic within the world of Skyrim already.